DOTA 2

DOTA 2

CMD368ESPORT DOTA 2

Dota 2 is one of the biggest titles in all of esports. With an enormous player base that spans the entire world, the most lucrative professional scene and the most grandiose tournament in the entire industry, the Valve-made MOBA stands as alongside any other juggernaut in competitive gaming. CMD368 esports covers the latest news in the world of Dota 2 as well as providing betting tips and odds for players out there who wish to win on their favourite esports!

Development of Dota 2 began in 2009 when IceFrog, lead designer of Defense of the Ancients, was hired by Valve to create a modernized remake for them in the Source game engine. It was officially released for Microsoft Windows, OS X, and Linux-based personal computers via the digital distribution platform Steam in July 2013, following a Windows-only open beta phase that began two years prior. The game is fully free-to-play with no heroes or any other gameplay element needing to be bought or otherwise unlocked. CMD368 provides a platform for gamers who wish to bet on their favourite teams in Dota2. To maintain it, Valve supports the game as a service, selling loot boxes and a battle pass subscription system called Dota Plus that offer non-gameplay altering virtual goods in return, such as hero cosmetics and audio replacement packs. The game has also been updated with various other features since release, such as a port to the Source 2 engine and support for virtual reality. CMD368 esport provides players from Malaysia esports betting and odds directly from CMD368. CMD368esports recommends CMD368 as the most stable and most renowned in the world of esports betting. You can’t find a better deal than at CMD368!

CMD368ESPORT DOTA 2

History

If you really want to trace Dota’s roots right back to the very beginning, you need to start with the Aeon of Strife fan mod for StarCraft: Brood War. A fan hack built on top of Blizzard’s 1998 real time strategy game, it became so popular online that it was eventually ported to Blizzard’s newer Warcraft 3. Compared to the modern version of a MOBA, it’s a very different experience, but this is where the basics of the genre were born. The custom map for StarCraft took away control of your army, instead giving you control of one powerful unit while the AI sent minions down three lanes on a map to destroy the opponent’s base. This was a co-op game, played against an AI team rather than other people, and there were only four players per team, with little complexity in combat outside of standard attacks, but the three lane system of creeps heading towards a foe’s base became the basis for the most successful genre of games in recent years.

ProTip

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